Pulling the entire Korroloka tunnel so smns could burn it. That was the best way for a rdm to make gil there for awhile. I banked so hard off that... XI red mage and ninja were fair, even if ninja's best use was as a subjob.XI summoner was amazeballs compared to XIV. Don't get me wrong, XIV summoner is fun. Only caster class I enjoy. But XI's summoner had so much more depth and summoning options. I mean how can you NOT enjoy summoning Ifrit, Shiva, Ramuh, Leviathan, Fenrir, Diabolos, Titan, Carbuncle, etc to join you? It was the only caster class I liked in XI as well.
Yes they are two separate games, with different play styles, but I'm sorry, Cheap FFXIV Gil XI was infinitely harder in its early years more than any MMORPG on the market currently. Unfortunately they tried changing XI so much to pander to whiners complaining it was too hard and make it easier and more like current RPGs and now it's just an empty shell of its former self. Thank goodness for private servers. Good thing they will never know. Now it's the most useless job ever on ffxi.I agree, 14 has become trash ever since 2.0 launched. And honestly I had so many hopes for 14 as it progresses.
I'm disappointed by the I rate farm for each new expansion. The glamour focus that devs offer us. The mount updates, how in the world has this become an MMO? And don't get me started on 14s so called endgame with dungeons requiring 8 man party max. Huh?Dude redmage was the cat's meow in 11. You obviously couldn't hang with the big boys and girls in FF11s endgame. What's even funnier is the fact that I see people talk about support in 14. There is no support type class. 14 offers 3 playable roles. RDM from FFXI is the main reason i'm good at running away from things.. in circles...while other people kill what's chasing me... xD Ff11 rdm (pre-lvl 99) was the most skillful and intricately played Job/class in the history of MMO. If you never had the pleasure, you missed on of the greatest things in video game history.